Код 
1.3.1
Added new languages
• Spanis
• Russia
• Chines
v1.2.2
• 5 new sandbox map
• New special Halloween decoration
• Some corrections in the English versio
v1.2.1
• A little bit of balancing on the trading syste
v1.2.0
• Fixed problems in the pathfinding
• Mansions are now well displayed in the 'taxes' filters
• In the mission “XXVI Elsing”, the access button to the world map is now disabled
• The new decorations are now visible in the filters
• Added keyboard shortcuts
• Esc. : Exits the current actio
• 1 – 2 – 3 – 4 – 5 – 6 – 7 – 8 – 9: Opens the various building categorie
• Added language option in game
v1.1.0
• You can now trade in sandbox mode. This modification does NOT affect previous saves
• You can now use the cheat console by pressing F7 (there’s a dozen things to try in there)
• Integration of the introduction of the game
• Correction of the production of the ranch, which passes from 20 to 30 days
• An all new set of decorations to make your cities look even better
• Several corrections in the UI
• Correction of the animations of the Washhouse
• Taxes no longer affect happiness if there is no Townhall in your city
• Overall stability improved
• On laptops with an integrated GPU and an nVidia dedicated GPU, the game now automatically launches on the dedicated one
• Addition of Happiness information in the topbar
• The icon of the game is now properly displayed
v1.0.8
• The game no longer crashes when assigning a representative to a commercial road
• The happiness system is back
• Some corrections in German
• Some corrections on various animations
• Buildings are now placed once you release your click (and not when you press it)
• A bit of balancing
v1.0.7
Fixes
• Fixing various problems with the inventories
• Objectives on chapter XIII are now properly displayed
• You can now build artists workshop on chapter XVI
• The game no longer crashes when two messages pop-up at the same time
• Store walkers & carriers are now displayed on the distribution filter
• Correction of subsprites on the inventor’s workshop
• The ghost themes are now only played when ghosts invade the city
• Blast Furnaces are now available in chapter VII
• The prices of resources for trade in the tutorial are now correct
• Correction of various assertion fault crashes
• You can no longer build every building on mineral veins after a mine is destroyed
• Filters are now reset when loading a new game
• The game no longer crashes when detecting input on load
• The resources labels are now available on all windows
• Correction of a visual bug with pipelines on camera rotation
Balance
• The delay for the level up & down of the houses passes from 10 to 15 days
• Fewer migrants arrive every season in your city
• Every houses & mansions need more allure overall to level up (every difficulty)
• Inventories are no longer emptied when houses level down
• Overall bigger inventories for houses & mansions
• Store & Emporium now store more goods
• Houses now need to be visited every 7 months by service walkers instead of 6 (on normal difficulty)
• Mansions now need to be visited every 5 months by service walkers instead of 4 (on normal difficulty)
v1.0.6
• Achievement Tree Hugger correct
• Tax stats menu now display the correct information
• Fae’s hunters are now spawned correctly every month
• Corrections on the worldmap (and fix of several crashes)
• The usual corrections in the 3 languages
• Building a service while having the service filter activated no longer hide the probability path
• Others overly complicated things regarding the filters correcting
• Correction of the animations of the Sand Extractor
• In sandbox mode, the politic UI no longer show an inexistent Emperor
• A cool tune now plays when you win a mission
• Some others random crashes have been corrected
• Buildings collapse less often in Normal & Easy
• Food consumption decreased for the workers houses
• Resources on Monuments are now properly displayed when inactive
• You can now pay tributes in the stats menu
• Better management of workers priorities
• The Botanic Gardens bonus is now properly displayed
• Finishing a mission now send you back to the mission list (tutorial or campaign)
• Better management of buildings collapsing on events
• Filters menu no longer stay open after clicking the eye icon
• Some corrections on the Emperor requests
• The game no longer crashes when a house collapse while leveling down
• The game no longer crashes when two events happen the same day
• There is no longer an empty progress bar for the Automaton Factory
• Better management of information messages (pop-up)
• The game now warns you when you block the access for the migrants
• Several corrections in the 3 languages
• Version number now appears on the men
• Many more corrections in English, French & German
• Objectives for chapter I & II of the campaign are now easier
• Difficulty of the hard mode is now really hard (and not super easy as it was)
• Correction of many trade related crashes
• Several other crashes resolved
• Correction of several memory leaks
• Balloon offset corrected when it enters the trade center
• Fixed some display problems when rotating buildings too much
• Import & Export now stop when the trade center is deactivated
• Resolution management improved
• Windowed mode management improved
• Mansions no longer play two different sounds at the same time on click
• Trade center scroll bar now works properly
• Missions now properly unlock regardless of the difficulty chosen
• You can no longer trade with yourself in chapter IV
• You can no longer build fisheries on bridges
• Monument’s appeal is correcte
• The game now display the message of a successful request when you pay it the first time it pops up
• You now directly enter the sandbox, without going through the story menu
• Some English & German corrections
• Font size for the Victory screen is now bigger
• Statistics for Trade are now longer reversed
• Monuments now keep their appeal bonus when you load a saved game
• Difficulty is properly saved, and correct prices are displayed
• Steam now properly install the Visual 2012 Redistributable x86 at the first launch of the game
• Achievements The Silk Road, Cheers!, Tabula Rasa and Master Architect can now be unlocked
• Added a background image on the menu
• Clicking on ruins now gives information on the building that collapsed
• Capacitor now keeps producing steam when you connect more than 10 extractors
• The too little tutorial’s arrow is replaced with a more visible “Next” butto
• You can activate or deactivate the V-synch through the options
• Fix the crashes on chapter IV & VI when the Emperor send Iron and when ghosts invade the city